my imaginary self..
happy birthday loser
im sorry to spam you with my sap. im running away to France in 85 days for half a year and feeling a little melodramatic.
Gary has been the showrunner for NCIS, The Mentalist, and Bones and was a really cool guy to work with. The logo will air on Tuesday nights on CBS after NCIS: New Orleans.
We all worked together on the visual development but Jacob did most of the color and design work as well as painting the beautiful background. Jason did some awesome rough animation for the pig that I tied down. We all animated some miscellaneous background elements and I designed the logo letters and animated the shine. Jacob had a huge hand in the compositing and work flow and Jason did a huge amount compositing work that really tied the whole thing together! It was a pretty fun project altogether.
Asked by Anonymous Anonymous
well you have some pretty good top choices there! I’d say out of the US art schools CalArts is the hardest to get into but compared to Gobelins it kind of seems like getting into kindergarden haha.
For CalArts I think your portfolio focus should be in having a unique voice. Do a lot of observational drawing of both models and things you like and show that you can turn what you see into an interesting design. A lot of what they look for is not necessarily stellar draftsmanship but that you have interesting ideas and you put that into your work. Try and avoid trending internet style or drawings that look like something thats already been done or what you think CalArts wants and just figure out what you like. Most of this advice is geared for if you are coming fresh out of high school like I was but if you are a 30 year old wizard then maybe you already know these things.
As far as Gobelins goes, I was selected by CalArts faculty for the exchange but from what I hear their selection process is way more intense. It involves in-person tests that I’m still not sure I would pass today. (i think..) The tests include, painting bgs, and animating a walk cycle from a model sheet, and animating in perspective and stuff with that bg. They really require a prerequisite level of technique, which is why a lot of the students go to school before they get into Gobelins. (and maybe ask someone from Gobelins this question cus they’ll probably have a better response) **
In regards to cost, CalArts is to the moon expensive. It can totally be done through loans and financial aid and selling your organs on the black market but you might as well get used to the idea that you will be saddled with debt until you are at least in your thirties. Unless of course you are rolling in cash, which you may well be. Gobelins on the other hand costs about a fifth of what CalArts costs yearly because I think France believes in the arts or something like that (but also Paris is rather expensive). **
CalArts is a pretty neato place but it’s totally what you make it. You can’t just slide through the program and pop out ready for the industry or even technically grounded in animation. It really requires a level of hard work and self determination that comes from you personally. The curriculum has its flaws and sometimes you struggle your way through bureaucratic nightmares in regards to your schedules and classes but the people you meet here will really change you and challenge you to be better and to work really really hard. And making your own film from the ground up will challenge you like nothing else and teach so much about yourself as an artist.
Hope that helped! Good luck in your educational endeavors!
**Here are some edits to my previous statements from some people who actually know whats up :) -